<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>ProjectShrink Devlog - itch.io</title><link>https://cricore.itch.io/projectshrink</link><description>Optimize Unity, Godot, and Unreal projects. Delete bloated cache and find orphan assets.</description><item><guid>https://cricore.itch.io/projectshrink/devlog/1529299/projectshrink-v20-multi-engine-support-asset-scanner-anti-lock-engine</guid><title>ProjectShrink v2.0: Multi-Engine Support, Asset Scanner &amp; Anti-Lock Engine!</title><link>https://cricore.itch.io/projectshrink/devlog/1529299/projectshrink-v20-multi-engine-support-asset-scanner-anti-lock-engine</link><pubDate>Wed, 20 May 2026 22:40:44 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MzgxNjg2LmpwZw==/400x224%23c/uht5w7.jpg"/><p>How I Built a Custom Multi-Engine Cache Cleaner &amp; Bypassed OneDrive File Locks with Python When developing games in Unity, Godot, or Unreal Engine, disk space disappears fast. Gigabytes of hidden cach...</p>]]></description></item></channel></rss>